Focbox Unity issues

nah… the UI has exactly NO idea what the wheel/tire dia. is… how else would you explain the retarded unrealistic Wk/Km I’m getting? 10~12

for science… I like some info, Wh/Km and speed the heads-up UI can provide, both are unrealistic based off a 97mm wheel size… It even gets wackier if i put 200mm in there…

for science 200mm tire / 4:1 gear ratio, I’m going to try a wheel dia = 50mm and see what happens…

Push test erpm, spin wheel 10 times by hand, then it knows gearing ratio

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Didnt you say you set it?

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Thanks brother… I tried this and now it appears to be closer to the truth… this seemed to be the key that I was missing…

UI came up with this…

And a 6ish km test ride got me here:


This seems closer to true Wh/Km readings and the speed seems close-ish…

Compared with a GPS app distance seemed a bit overstated but I think it’s a LOT closer
GPS distance=6.18km UI=6.52km that’s in the 95th percentile so I’ll call it good for now, maybe refine my tire diameter by measuring circumferance and find an accurate measured mile or two to confirm…

Thanks a lot… I never knew this setting existed but figured it had to be and was hidden!

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I meant gear ratio… Yeah I set wheel dia. @mackann showed me the key I was missing above

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Am I doing something wrong with push to start? I push, it doesn’t start. Settings say it’s enabled

Works great otherwise!

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You gotta really get that bitch rolling, it’s not very reliable too. Just turn on your board

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Depending on the size and Kv of your motors. My 140kv motors will kick my Unity on easier than my 200Kv motors. The effective motor voltage is based on Kv and RPM.

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It’ll start. Eventually. Really saves battery because you’ll get half a block down before it boots up.

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guys, any suggestions on how to get the most lifespan out of my unity ?
just in the process of setting it up, and i know there is some points i should watch out for,

like cooling, allready solved that
not using the original switch, but a loopkey
not using sensors

any more suggestions ?

Why not using the original on/off switch. It has worked pretty good for me.

The unity does not need anything just install and abuse. It’s already pretty reliable

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Not sure who told you that. Yes cooling is the most important, use the button, use the sensors. That does not harm your unity in any way. It doesn’t care about the button and the sensors only work up several km/h and then they switch off anyway. I recommend putting a little hot glue on all the connectors to make sure they don’t disconnect under vibrations. And then just ride and ride :slight_smile:

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Is it possible to use the trampa wand remote, together with unity ?

2bb1dac154f50aebb991f85eb41830157ecb5d38

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what’s funny is the flipsky VX2 with the color screen works fine over UART with the unity, even though you can’t really calibrate the remote in the UI. You just have to set the remote to (i kid you not) FOCBOX mode in the remote’s settings.

now why can’t the wand remote be made to do that?

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Unfortunately not

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has ANYONE successfully had a Unity and been able to connect to Ack for telemetry?

@thisguyhere

I believe he was using HM-10 BT module.

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there are LOTS of peeps hung out to dry with HM-10 modules not being able to retrieve telemetry from ACK… @glyphiks (notice no slanty text) and I are 2 of them…
but that is a horse of another color… I gots 2 Unities, both will “connect” to ACK but neither of them can receive telemetry…

@thisguyhere… Joe… how make work?

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Mine always worked w ack FW. I’ll try it w unity in the next few days. Nico came out w the update a month or so ago to get it working w unity.

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