My board just did the same cutoff while doing nothing, bisected on my work area. Now metr blinks every second, data updates are like 2-3 seconds between eachâŚ
I still have no idea why your VESC cuts off. Curious where the problem is. Have you been running without problems on earlier VESC FW? Did the issues start after you upgraded to FW 3.61? Try lower baud rate, Metr Pro additionally supports 57600, 38400, 19200, 9600.
Iâve found a piece of metal in my receiver. Itâs conductive, it doesnât stick to solder, even with flux and leaded one⌠I have no friggin idea how it got into the deepest point of the receiver as the whole enclosure is spotless and dust freeâŚ
I will verify and let you know. This would be the weirdest âbugâ Iâve ever seen⌠I have no idea how VESC reacts to shorts in the receiver.
Does that mean sonething in particular?
Because i had a little cutoff at 13:22 while going âuphillâ (it was a 2m tiny and not steep at all hill.) No faults registered.
This exact thing happened to me except my Vesc wouldnât connect via usb to my computer as well. My metr. Saved my ass. I was able to connect via blue tooth and the Vesc tool app. I uploaded new FW to my Vesc through my cell phone. Afterwards I was able to connect to the usb and start from scratch. Fixed everything with the new FW
Im wondering if this may be causing my fsesc to be problematic. I honestly have 1 side drop out all the time. Im moving over to a wand now, might try to connect 2 dongles and run split nrf lol.
Firstly verify issues still exist setting battery max from metr. i have a profile set up for testing these things but basically i have set battery amps to 5A max.
another quick ride and you can see that this is also allowing 10A from the battery. Seems like this is also more than the app expects so the graphics are broken.
I guess this means the currently Unity battery amps settings are PER MOTOR not for the whole system.
I guess this also means that 95% of unity users (probably including raptor users) have there battery amps and battery regen set twice as high as it should be.
dont know what the best solution is here. your app settings are consistent with official unity settings. but unity settings are broken, resulting in many people running unsafe battery limits.
im 90% sure its the top one because otherwise i would expect Wh used and Wh/mile measurements to be way out, but i also have no real way to check it. I have my BMS in bypass so dont know how i can verify actual current from the battery.
anyone have a build with Unity, Metr and DieBieMS (or other bms with current monitoring) ???
EDIT: also if it was over reporting real-time data then this would be an unusually high motor current for only 5 battery amps.
I remember Jeffrey stating several times that it was battery current for both motors, if itâs not the case this is a major slip that could, and still can end up really bad
I will think about it, I donât want just to filter out all bad samples, because you obviously want to see if something goes wrong. But it doesnât make sense to include bad samples in stats and calculating average values